An asset I worked on while a part of Game Art Institute in 2018. I finished the asset back then but didnt post it because the render wasnt like I wanted. Re-rendered it now with slight tweaks.
Modelled in Max, textured in both Quixel Suite and Substance Painter and rendered in Marmoset Toolbag 3.
Baking was done in Marmoset Toolbag 3.